Miscellaneous Tools

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Playing Sounds

Keyboard Shortcut
Play Sound in Preview

A

Some digital cameras are able to record short voice messages with each photo or on particular photos. This can be useful as a note taking device for later on. The sound is digitized and is written to a .WAV file with the same file name as the photo it is associated with.

In the Preview display pressing the A key will play any sounds associated with the Previewed image. Pressing A again toggles off the playback. This also works in the Contact Sheet window when a single image is selected.

Of course this facility only works if you have a computer capable of playing sounds and if there is a sound associated with the image file. A small loudspeaker icon will be displayed in the preview window if there is a sound to be played. Clicking on the icon plays the sound, both in the Preview window and the Contact Sheet window. You can also play sounds in the IPTC Info dialog.

Watermarking

When outputting photos it is often useful to overlay a watermark for copyright or identification purposes. The Watermarking dialog allows you to place watermarks over images generated by the following features: Save As, Export, Printing Proofs, Upload and Send Photos via Email. Each of these dialogs has a “Watermark...” button that will allow you to customize the watermark for that output. Next to the button is a check box that toggles the rendering of the watermark.

Watermark.jpg

You can use Image Variables if you like and when the watermark is rendered on the image, the metadata for the source image will be used to create the text of the watermark.

The Position controls let you choose one of nine different locations for your watermark to appear. The Dimensions controls allow you to define the size of the watermark as a percentage of the final output image size or in pixel dimensions. Inset refers to a border around the image, and Width and Height determine the size of the “box” that the text will be rendered into. There is no control for font size since in a batch operation one font size may not be the proper size across all images in the batch. The watermark renderer will use the largest font possible to fill the text into the box without undue word-wrapping

The Image Logo section of the Watermarking dialog renders an image as an overlay over your photo. You should use either the TIFF or PNG format for your image and preserve transparency so that your logo blends nicely onto your photo.

The Draw image logo checkbox enables or disables the rendering of your image logo onto your photo. The opacity slider controls how transparent you want your logo to appear when drawn onto your photo. Moving the slider completely to the right will make your logo appear very solid, and moving the slider completely to the left will make your logo invisible. The Position grid of checkboxes controls where your logo will appear. Choosing only the center position allows additional Scale options.

“to fit area” scales the image to fit into the area of the grid selected. If the logo is too large for the grid area, it will be scaled down until it fits inside the grid area. Think of this grid area as a tic-tac-toe board.

“only if too large” scales the logo to fit across your entire photo and only performs scaling if the logo is larger than the photo. This is useful if you want to have a transparent logo that spans across the entire photo.

“allow overscan” performs no scaling whatsoever and allows the image logo to be larger than the photo itself. This is useful if you want to create an image logo that you always want to completely cover every part of your photo.